This is a collection of my homebrew Mercenary contracts, meant to be used with the Mercenary Chaos Campaign system from Hot Spots: Mercenaries. All are set in the ilClan era, in the Hinterlands, and can be dropped directly into a Hinterlands campaign with minimal effort.
Graus Excavation sees a pair of mercenary companies fighting in the wreckage of a long-stripped mech factory in order to recover a few samples that were never removed of the famous Hellcat battlemech.
DropShip Capture vs DropShip Defense takes two companies to Devin, where they fight over control of a DropShip on behalf of their employers.
Devin Raid vs Piracy Suppression is also set on Devin, and finds two players working against each other, but their employers are as much of a threat as their enemies.
Titan Hunters sees two player mercenary companies both contracted to fight ex-Republic Of The Sphere pirates, the fallen titans turned to raiding. Also included are custom OpFor tables to make the ex-Republic pirates.
DropSHip Robbery vs Escort Duty interrupts a regular spell on the hiring hall of Almotacen, one side assigned to provide security for the Sea Fox mech landing, while the other company is hired by the infamous Big Bill Kell of Big Bill Kell's Mechs to rob the Foxes.